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Netflix Plans to Set Foot into Gaming with The Acquisition of Night School Studio, Following the Intense Competition in The Streaming Space

netflix gaming service

Amid the intense competition growing between entertainment streaming services, Netflix acquires Night School Studio intending to diversify its revenue sources. Night School Studio is a California-based independent game developer popular for its supernatural teen thriller debut game – Oxenfree.

The streaming giant Netflix has also rolled out five mobile gaming titles in select European markets. According to a statement from Mike Verdu, VP of game development.

“Night School’s commitment to artistic excellence and proven track record make them invaluable partners as we build out the creative capabilities and library with its membership, and have no ads or in-app purchases.”

Users accessed the studio’s games on Sony’s PlayStation, Microsoft’s Xbox, Nintendo Switch, and PCs. After the acquisition, these games will be the primary non-mobile titles added to Netflix’s video game portfolio.

“Like our shows and films, these games will all be included as part of your Netflix membership – all with no ads and no in-app purchases,” said Netflix.

Commenting on the acquisition, the co-founder of Night School Studio, Sean Krankel said that Netflix will offer an unprecedented canvas to game makers to deliver excellent entertainment to millions of people.

“Our explorations in narrative gameplay and Netflix’s track record of supporting diverse storytellers was such a natural pairing,” he added. Krankel also assured that they will keep working on Oxenfree II for the fans of Oxenfree and other Night School titles.

Not less than a day before the acquisition news surfaced, Netflix had launched new mobile games in Poland, Italy, and Spain. A month ago, two games associated with the “Stranger Things” series were released.

Netflix gaming seems to be an entirely new content category. And Netflix believes it to be the right time to learn how its members value games.

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