thechiefsdigest

The Chief’s Digest is an elite platform that illuminates the essence of brands, organizations, and companies across the globe. We are a trusted online and print publication that aims to provide a platform for business leaders, technology professionals, & thought-provoking executives to speak out their personal experiences and share anecdotes about memorable events.

Meta’s latest VR headset prototypes are not far from passing the ‘Visual Turing test’

VR headset

Facebook’s Parent company Meta is working hard on Meta’s dream of Virtual reality. They are working on some VR glasses which will give almost a real experience. Meta’s CEO Mark Zuckerberg tested the prototypes of the VR headsets prototypes. All aspects related to Meta’s project are related to one successful development by the company: the VR Glasses and headset. One of the company’s labs, Realty Lab at present, is working on the ability of visual turning. Its VR headset prototypes are expected to pass the ‘Visual Turing test’. Inside the lab the Meta engineers are working to make the VR  headsets efficient in passing the Visual Turing Test, where virtual reality looks indistinguishable from the real world.

Zuckerberg’s vision for VR headset prototypes

About the VR headset prototypes, Zuckerberg said, “It’s not going to be that long until we can create scenes in basically perfect fidelity,” He also said, “Displays that match the full capacity of human vision are going to unlock some really important things.” He added, “The first is a realistic sense of presence, and that’s the feeling of being with someone or in some place as if you’re physically there. And given our focus on helping people connect, you can see why this is such a big deal.”

Challenges

According to Engadget, Meta is focused on the following things, “First, they need to reach a high resolution so you can have 20/20 VR vision (with no need for prescription glasses). Additionally, headsets need variable focal depth and eye tracking, so you can easily focus on nearby and far away objects; as well as fix optical distortions inherent in current lenses. (We’ve seen this tech in the Half Dome prototypes.) Finally, Meta needs to bring HDR, or high dynamic range, into headsets to deliver more realistic brightness, shadows and color depth.”

Read our Latest Issue: 10 Smartest Companies to Watch 2022

Total
0
Shares
Related Posts